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Its
very difficult to imagine how drastically different Disney animation
would have been without Marc Davis. As one of Walt Disneys
four surviving Nine Old Men responsible for carrying
the artistic brunt of the animated feature films, Davis was shrouded
by the studios policy of near (or total) anonymity for employees.
But once Davis accomplishments are revealed, his contributions
seem ubiquitous in both the films and the theme parks. As a trusted
Disney lieutenant, Davis 34-year career provided the studio
with three different sets of talents embodied in one man: his gifts
as an animator and director; an expert story man; and his sense
of character design.
Davis signed on at Disney in 1935 and was chosen to assist the already
legendary Myron Grim Natwick (creator of Betty Boop)
to animate the character of Snow Whitea plum assignment for
the novice Davis. Realistically drawn human characters were far
from routine studio fare and were light-years beyond the capabilities
of most of the eras animators. Marc was an expert animator
even at that young age, Natwick said to me during his last
formal interview, conducted shortly before his death in 1992. I
think they had him pegged as an up-and-coming talent even then.
After the success of Snow White, Davis was given story and character-development
work for Bambi and quickly become one of a very small group of exceptionally
talented artists whom Disney trusted with the studios crown
jewels: the feature films.
Though the Disney studio was rife with budding talent, it was impressed
with Davis character work for Bambi, and Walt Disney brass
handed down the edict that Davis was to receive intensive animation
training under the tutelage of future fellow Old Man
Frank Thomasa rare case of an animators grooming coming
at the bosses direct order. As a result, the Davis magic graced
most of the feature films then (and now) hailed as classics, and
Davis himself is personally responsible for some of the studios
most recognizable characters and finest moments, including some
that Walt Disney himself cited as personal favorites. Davis
versatility in characterization seemed absent of limitations. Everything
he did, he did well, from the cuddly Flower to the coolly patrician
Maleficent, from the wild and angular Cruella De Vil to the shapely
sprite Tinkerbell. These characters came to Davis animation
table as flat sketches and left it as fully realized characters
with distinct personalities that are today globally recognized.
Indeed, Davis realization of Tinkerbell is Mickey Mouses
rival as virtual symbol of the Disney empire.
Davis left Disneys animation department after completing work
on 101 Dalmatians, transferring to WED (an acronym that stands for
Walter Elias Disney, and a division of the corporation devoted to
developing attractions for the corporations theme parks),
where his talents were used to further Disneys interest in
audioanimatronic attractions for the 1964 Worlds Fair and
later for the parks in Anaheim and Orlando. Once again, Davis
mastery of characterization, staging and movement was harnessed
to design and supervise the development of Great Moments With Mr.
Lincoln, The Haunted Mansion, Pirates of the Caribbean, Its
a Small World, America Sings and the Country Bear Jamboree.
Davis retired in 1978 but continues well into his 80s to be the
soft-spoken yet intensely driven artisan that made him such a valuable
asset to the Disney organization for decades. His influence is still
directly felt as he advises a new class of Disney artists, and his
retirement has been far from idle. His studio in Los Angeles is
awash with projects in development, including a fully illustrated
instructional volume on animal anatomy and movement and an illustrated
treatise on the tribal inhabitants and folklore of Papua-New Guinea,
a longstanding interest of Davis. Always the working teacher,
Davis occasionally takes the podium to provide instruction, insight,
advice and inspiration to students and fans at festivals in Paris,
Tokyo, Philadelphia, London, New York and Los Angeles. Davis
original production work continues to set new records when offered
for sale. In 1996, a Davis-rendered cel of Cinderella receiving
her gown from her fairy godmother fetched more than $36,000 at auction.
This interview is a marriage of two sessions from 1991 and 1992,
the latter session conducted mere days after Davis return
from another appearance on behalf of the Disney organization. While
his wife (and former student), Alice, prepared a sumptuous lunch,
we repaired to his downstairs studio to undertake the impossible
task of capturing a life on tape. As the session unfolded, it became
obvious to me that Davis Disney career is but one facet of
this remarkable mannot merely a great animator, he is a fine
artist, an authority on anatomy and movement, a world traveler,
a gourmet, an opera buff and a teacher who uses animation as his
instructional tool. No studio but Disney would have held Marc Davis
or given him the broad parameters he required to use his restive
talents. While most Disney retirees quickly attribute their careers
to the good luck of working for Walt, I cant help but wonder
ifat least in this caseit was Walt who was.
John
Province: Lets start with your childhood interestswere
you a comic strip or cartoon buff?
Marc Davis: When I was a kid, my family moved around
a lot, and I lived and grew up in a lot of wild places. I lived
in boom towns and oil fields and the like. My father was something
of a rainbow-chaser. My schooling would be three months here and
six months there. Before I got through high school I had attended
22 different schools. In the time before I was well acquainted with
the latest school, I would amuse myself by drawing and found that
I was pretty good at it. Then I found I could attract a lot of attention
to myself by drawing [laughter]. Most of the schools I went to didnt
have a school newspaper or yearbook. When they did, however, I invariably
wound up doing the drawing for it. I came from a family that had
a lot of talent, so it wasnt too difficult. That was the beginning,
really.
Province: How about formal art training?
Davis: The first professional training I received of any
kind was when I was 14 years old and we were in Kansas City, Missouri.
I attended the Kansas City Art Institute for one summer. There,
I met others who were interested in art and cartooning. I took a
very useful course they used to call cast, which is
where they set up old plaster statues of Greek sculptures and you
would then render them very carefully. In the early 30s I
attended the Otis Art Institute and the California Institute of
Fine Art in San Francisco, and a while at Chouinards here
in Los Angeles. Later I taught an advanced drawing class at Chouinards
one night a week for 17 years.
Province: Do you recall your first contact with Disney animation?
Davis: My father had died, and I was thrown into cold reality
and had to make a living. I was in Yuba City, California, making
advertising posters, stationery and the like for a small firm. One
day the owner of the local movie theater called me and said he had
something he thought I should see. It was a Walt Disney cartoon
called Who Killed Cock Robin?, and I remember being very impressed
with it. Some time earlier in Sacramento, I recalled seeing The
Three Little Pigs. My father was very impressed with it and wanted
me to see it. Though we didnt have much money, he found out
when it would be playing and arranged for us to go in and just see
that, which was a great extravagance at the time. I recently saw
the man I worked for before I came to the studio. He was in the
theatrical poster business and became very successful. Occasionally,
he comes down or sends me some great thing and thinks Im the
greatest genius who ever was [laughter]. He is a very, very kind
guy.
Province: Was it seeing these shorts that made you decide
to apply at the studio?
Davis: I would see the Disney cartoons whenever I went to
the theater because they were just program fillers at the time.
I decided to take a chance and come down to Los Angeles. I had a
few contacts in the Los Angeles area and a sort of a half-promise
of a job at the Hollywood Citizen, which no longer exists. I hadnt
been here too long when someone said, You know, Walt Disney
is hiring artistswhy dont you go see them? So
I did and was accepted immediately.
Province: Did you take the usual entry route as an inbetweener?
Davis: The way you began was through a life class the studio
had taught by a man named Don Graham, a marvelous instructor from
Chouinards. For the first two weeks, you were on trial. At
the end of that time, if you could draw to Don Grahams satisfaction,
you were enrolled in an inbetweening program. You would draw for
half a day and then attend art classes and lectures as a way of
paying your way, so to speak. There was an entire building devoted
to that kind of thing, and people were in and out of there like
a revolving door. They would look over your work and someone would
say, Mr. Jones, Mr. Drake wants to see you, then hed
pick up his coat and leave. Everybody knows what they meant. We
would never see Jones again.
Province: Did you go from inbetweening directly into working
on Snow White?
Davis: Yes, the first job I had at the studio was Snow White.
I dont like the term particularly, but I got stuck with the
human characters. They just didnt have that many people who
could draw humans. It wasnt a problem for me drawing humans
although I had originally come to the studio with the idea that
what I had to offer them was my knowledge in the drawing of animals.
When I was in San Francisco and had run out of money for art school,
I used to get up early and take the trolley out to Fleishhackers
Zoo. Id met the man who was the superintendent, and they let
me in early so I could follow the keepers. They would take these
monsters out of their cages so I could see them well enough to draw
them. I had a lot of very interesting experiences with that [laughter].
One of the things Milt Kahl and I suffered from was that we could
both draw so much better than some of the others. We both had a
better understanding of the human figure, and there simply werent
that many people who could handle them. After a while these things
just became automatic: OK, Milt does the Godmother and Marc
does the Princess. We both really wanted the opportunity to
do some of the things we would have loved to have done and were
quite capable of doing.
Province: You worked and trained on Snow White under Grim
Natwick ?
Davis: Yes, I worked with Grim as his assistant on Snow White.
He was a wonderful guy and a very generous man and a very unique
talent. He had studied in Europe with several top artists. He was
very excited about anyone he thought was good, such as Bill Tytla
and Freddie Moore. Grim thought their stuff very exciting. We used
to go through their trash at night after work and I still have a
lot of those old rough drawings [laughter]. I talked to him about
a month ago. Hes 99 years old and hell be 100 in August,
and hes witty, hes entertaining and bright and just
one marvelous human being.
Province: Do you recall the scenes you worked on in Snow
White?
Davis: I worked on all of Grims scenes, all of his
animation. They threw the assistants kind of a crumb. I do have
a dance scene with my name on it. John Culhane, the animation historian,
looked it up on the old exposure sheets. Ive forgotten even
now what it was. I did the model sheets for Snow White in her ragged
costume wearing Dutch wooden shoes. I suppose that would really
be the first thing I can take any credit for.
Province: You still have a small clay bust you sculpted of
Snow White while you were working on the film. Was this something
you did on your own or as part of a course of study?
Davis: I did it on my own. I wanted to get a conception of
how this character looked in three dimensions. There is something
I feel when I animate something; you can never really understand
the character youre animating unless youve had the opportunity
to turn it around. Once youve done that, you know it is a
three-dimensional object. A lot of the Saturday morning cartoons
are like that today, just flat little cut-outs. Theyre really
just designs and not characters at all. Not that theres anything
wrong with that, but a little different than the problems we were
faced with. At the old studio, which we are not very far from, every
day someone did something that had never been done before. For me,
one of the exciting things was being able to listen to the music
for the films being played on a moviola, which is a terrible way
to listen to music! I kept thinking how wonderful it was and that
no one outside of those walls had ever heard it before. I was very
impressed with that.
Province: I ask everybody this because its something
I wish I could have done. Did you attend the premiere of Snow White?
Davis: Things were a lot different in those days. We couldnt
afford tickets and they sure werent free! It was very cold
and we didnt have very warm clothes. We went down to the Cathay
Circle Theatre and watched Walt and a few of the top people and
some of the movie stars go in . . . then we left!
[laughter]
Province: The people responsible for this beautiful film
didnt get to see it?
Davis: I think that was along the same lines as not giving
artists screen credit. I dont think Walt ever wanted that.
His feeling was the name Walt Disney represented all of us. Walt
was hanging by his teeth financially and really I think he was for
most of his career. Not at all like today. The interest in these
things is incredible. The Bambi videocassette sold 10 million copies,
breaking all previous records!
Province: After Snow White, did you work with Grim on other
projects?
Davis: After Snow White, Grim worked on a couple of shorts
and I assisted him on them. Ferdinand the Bull was one. I worked
on the scene where the women are coming in. We also worked on Mother
Goose Goes Hollywood using caricatures by T. Hee. Grim and I did
Three Men In a Tub, who were Charles Laughton, Freddie Bartholomew
and Spencer Tracy. We also did W. C. Fields and Charlie McCarthy.
Province: Was it after finishing these that you began work
on Bambi?
Davis: Yes, Walt wanted to do another picture. Pinocchio
and Fantasia were being made at the same time. There were groups
working on Fantasia. Top animators, such as Milt Kahl, were working
on Pinocchio along with Frank Thomas, Woolie Reitherman and Bill
Tytla.
Province: Who were the animators you worked with on Bambi?
Davis: Milt Kahl, Frank Thomas, Ollie Johnston and myself
did most of the animation on Bambi; a rather small group that helped,
I think, to maintain its consistency. There was no hurry in getting
something for the top animators to do, as opposed to, say, The Little
Mermaid. Im not saying it isnt a fine feature, because
it is, but I can see that each scene was done by someone else because
of the drawing inconsistencies. Its just a little different
than I would conceive a character, and it certainly meets with the
publics appreciation. Bambi required a whole new look with
highly specialized people who could draw animals. These were not
the guys who were working on the Donald and Mickey cartoons. I worked
for three years in story for Bambi, and it was one of the few times
I was able to use my knowledge of animal anatomy. Walt saw my drawings
I had done and said he wanted to see my work on the screen. He put
me in with his top animators and told them to teach me how to animate.
Once again, this was with a very small staff, and this, as with
Snow White, presented a terrible drawing problem. I spent six years
of my life on Bambi.
Province: Bambi was an unusual project from what the studio
had previously been involved with: a pastoral wildlife story.
Davis: Yes, and to do it so it could be believed. The thing
is, if these true-to-life characters dont look believable,
then the whole thing falls apart; it doesnt matter how funny
the stuff is. If you look at the model sheets on Snow White as compared
to the ones for Bambi, the jump is enormous; getting the plasticity
into the characters and making them personalities. None of the wildlife
characters in Snow White were characters, they just filled an important
part of the picture. There was a group of us who used to go to zoos
together. On the weekends wed go down to the San Diego Zoo
or to a place out in the valley called Goebels Lion
Farm. The Griffith Park Zoo was very minimal at the time,
but stillit was animals. When we were working on Bambi, we
had two fawns brought in from New England, even though the original
story was in Germany. I dont know why it was changed. They
used a white-tailed deer, which is very beautiful, and we had our
deodorized skunk and rabbits, all of these animals to
study. Eventually the deer were given to the Griffith Park Zoo.
Province: As well as working on the story, you designed most
of the Bambi characters.
Davis: Throughout my career, when I was finished with the
drawing for one film I would go up to the story department and help
develop sequences. Sometimes these were for scenes that I would
animate later on. I did the designs for the young Bambi and both
Flower the Skunk and Thumper the Rabbit, though they were further
developed by other people. For example, the final Bambi model sheet
was very much Milt Kahls work, and I think for Thumper, also.
The skunk was mine from beginning to end, and I animated a lot of
him.
Province: Besides the manpower shortages, do you recall any
other problems with making the film?
Davis: I dont recall that there was. As I say, George
Stallings and I had worked in story. We did thelove sequence with
Thumper and Flower. I think that was the sequence that convinced
Walt to make an animator out of me. I also did the sequence of the
skunk hibernating. I did some Thumper scenes and of Bambi and Faline
as well. I developed what I thought was a sexy walk for Faline which
was perhaps like a high-fashion model might have walked. It was
very hard work, but it paid off.
Province: Do you have a favorite sequence in Bambi?
Davis: Not really. When youve done these things, theres
really nothing like getting them on to the big screen and seeing
an audiences reaction for the first time, especially with
humor. Graumans Chinese premiere of Bambi would certainly
be up there. We came to the part of the film I had worked on where
the two skunks fall in love. You see the two tails walk off together
through the flowers and then Flower stands up, and my Godthe
laugh it got! Im crying and everyone in the place is laughing!
One of the fellows summed it up perfectly when he said, Well
never experience anything like this again as long as we live.
Province: Making it ironic is that this beautiful film was
financially disappointing, as were Pinocchio and Fantasia.
Davis: Yes, because of the war. Disney had made such a great
deal of money on Snow White that the banks gave him the go-ahead
on the next three films. But he was heavily dependent on the foreign
market. He even made a point to record soundtracks in several languages.
We also had to be careful of physical gestures that could be interpreted
as offensive in another country. In Cinderella, Kimball had one
of the mice give the OK sign with his fingers. It turns
out that in Brazil that means something . . . not very nice, so
we had to change it. We always had to watch for those kinds of things.
When the war came in 1941, Disney lost the entire foreign market,
and the foreign market was so important to Disney. Would the studio
be able to survive? I dont know how many years it took just
to pay back the cost of having the Philadelphia Symphony record
the Fantasia soundtrack and for the prints and so forth! Now of
course, its accepted as being one of Walts greatest,
which of course I think it is.
Province: Speaking of soundtracks, youre aware that
Peggy Lees suing Disney for royalties on Lady and the Tramp?
Davis: So is Mary Costa. I guess they feel that because of
the release of the videocassettes they want a piece of it, but the
poor artists who worked on the films get nothing.
Province: There was talk of a sequel to Fantasia. What do
you know of that?
Davis: I had heard that and ran into Walt while going into
the studio one day. I told him I had an idea for another Fantasia.
I wanted to do a thing out of Scheherazade, Ali Baba and the 40
Thieves and those wonderful romantic stories. Walt said, My
God, Marc, I dont dare go to the stockholders with that. Theyre
still skinning me alive for the first one! So I never had
a chance to.
Province: During World War II, the studio turned its attention
from feature animation to primarily training and propaganda films
made for the government. What was the studio like during that period?
Davis: The studio actually became something of a military
reserve unit. Many of us went into the service. I was supposed to
go into the Marine Corps. They had offered me a sergeanty, but I
would be doing the same thing for them as I was doing for Disney.
Anyway, it was decided that we should stay with the studio. The
films we worked on were things we did for the Navy on the Battle
of the Coral Sea and Midway. The fighter pilots who had fought and
won these battles, in really inferior planes, came to the studio
and worked with us. We put all of their experience and theories
into animation so that others could understand them. They were distributed
to the Army Air Corps and others. We made Rules of the Nautical
Road and films used to train sea captains who commanded the Liberty
Ships. These were being made out of concrete and being sunk as fast
as they could be built. We made films about mosquito abatement for
areas prone to malaria, yellow fever and so on. We did pictures
about growing food in what would be referred to today as Third World
countries. We really had an amazing group of people there; about
half college professors and half military brass. They had Walt very
disenchanted most of the time [laughter].
Province: There were actually armed soldiers on the lot?
Davis: Oh yes, you needed a pass to go from one building
to another! We had the Norden Bomb Site, which was the best bomb
site in the world at that time. I was brought in and was under armed
guard from morning until evening. We all had to go through FBI and
military checks.
Province: Your most well known film from the war years is,
of course, Victory Through Air Power.
Davis: When I saw Victory Through Air Power at Graumans
Egyptian Theatre, there were these people sitting in front of me
who turned out to be Alfred Hitchcock and his wife and daughter.
I admired his work so very much that seeing him so effusive about
our film was very nice.
Province: Did you go on the South American tour with Walt
in 1942? The Good Will shorts were a result of those.
Davis: No, I didnt go on that, but I knew everybody
that did, and I would have loved to have gone. They made Saludos
Amigos, and with the little bit that was left over came The Three
Caballeros. They came back with a lot of top Latin musicians and
they worked with us and were here for quite a while. They worked
on a good many other things besides.
Province: There were no features made during the war, but
the studio did manage to produce a few things for commercial release.
Davis: During the war they made several pictures that were
made up of short subjectsMake Mine Music and so on. They tied
together a bunch of them and made a full program. But to tell a
story from beginning to end, it was Song of the South, which is
basically a live-action film with little Uncle Remus stories told
through animation.
Province: With Song of the South, Walt started venturing
into live-action films. Do you think perhaps he was hesitant about
another animated feature after three financial failures?
Davis: I think live action was something Walt always wanted
to do and it took a long time for people to come around to letting
him do that. We kind of had to take the back door in for a while.
With Song of the South we began branching out slowly into live action.
We were a little disappointed in the live-action sequences, which
were just not up to par for a number of reasons. The cinematographer
on that was Greg Toland, who had worked with Orson Welles on Citizen
Kane and whose work on the picture I thought was just great. We
also did So Dear To My Heart with Bobby Driscoll and Burl Ives,
but as usual people would say, But Mr. Disney, youre
known for your animation. We never really had the opportunity
until we found we had something in Great Britain called blocked
money; that is, money that cannot leave the British Isles.
So they sent Bobby Driscoll and the writer, producer and director
and made some pretty good films over there, mostly British themes
such as Treasure Island with an all-British cast. This was the beginning
of Walt Disney getting into live-action films. I went over and visited
a few times. It was interesting to see how other people worked.
I still think its a great picture.
Province: What sequences did you animate on Song of the South?
Davis: I worked on some of the little stories, and I animated
what I think is the first sequence in the picture where the bear
and fox are down in the cave making the Tar Baby. The buttons are
pulled off the bears coat for eyes, then you hear a cry offstage,
and the bear has no hair on his fanny, and that becomes the Tar
Babys hair. That got a hell of a big laugh. These were great
characters to work with, and it was interesting since it was the
first feature film wed done in a while.
Province: I know a former Disney staffer who recalls helping
to develop the Uncle Remus characters as early as 1939. I also believe
work on Peter Pan and Alice in Wonderland commenced around then
also, yet these films were not made until many years later.
Davis: Many of these things were worked on over long periods
of time and then set aside. This happened all the time. Walt would
say, Why dont we work on this for a while? or
hed see it just wasnt right for the moment. He had an
apartment at the studio where he could stay overnight. He used to
go around the rooms and look over the story work. If it was coming
along hed leave you alone. Sometimes you wouldnt see
him for months, then his secretary would call and tell you that
you had a meeting with him that afternoon to show him what you were
working on. If he liked what you did and really got hot on it hed
be in your office morning, noon and night. He wanted to stay right
on top of the story because that was his great strength, his story
work. He was a great storyteller and could act out what the characters
were doing very well. Sometimes you wondered if you could animate
them as well as he could act them out [laughter]. This was a genuine
talent that he had. He had little interest in stylized things, and
he enjoyed things that you did and brought to life. He considered
himself basically a storyman, not an animator.
Province: Besides the Fantasia sequence, can you recall other
shelved projects of yours that you would have liked to have seen
go into production?
Davis: Oh yesa number of them. We did a thing right
after the war about man going into space. Life had done a series
of articles on the subject, which I thought was just marvelous.
I thought it would have adapted to animation very easily where we
could show things being shot into space and getting to the point
where there is no gravity. I clipped a lot of articles about it
from the newspaper, and I remember one in particular where someone
wanted to patent the idea of letting sheep and cows graze on the
moon! I collected all this material together and one morning I ran
into Walt while walking into the studio, and I said, Hey,
WaltIve got a great idea for a film!, and I explained
it to him. He was so fed up with the people who had been quartered
there during the warthe generals and colonels and professors
who had taken over his officethat he said, I never want
to make another educational film as long as I live! [laughter]
I slowly learned that it was a mistake to talk to Walt about making
a film. You had to show him. Not much later, George Pal made a film
about a trip to the moon, and later Kimball made a kind of crazy
one about a moon flight. By that time, the excitement was gone.
If we had done it earlier we would have been the first.
Province: Can we talk a bit about the first big success of
the post war years, Cinderella? You were very heavily involved in
the production of that film.
Davis:I worked on that from beginning to end. I did story
work on it and I set the style for Cinderella herself. I worked
on the scene where the mice make her dress and I animated the sequence
where she runs down to show it to her stepsisters and they tear
it off her. I did the stepsisters as well as the segment where Cinderella
runs out into the garden and drops onto the stone bench. I came
up with the idea that when the Fairy Godmother appeared, Cinderellas
head would be in her lap. I thought that would be a good way to
bring her into the scene. I did that sequence all the way through
except for Milt Kahl, who did the Fairy Godmother. John Lounsbery
did the transformation of the animals, and I did up to where she
got her gown from the Fairy Godmother. Someone told me once they
had eaten lunch with Walt and a lady asked him what his favorite
piece of animation was. Walt replied, When Cinderella got
her gown. I think this is a nice story, not only because I
animated that scene, but it really shows a lot about Walt Disney
himself: magic, wishes coming true and that kind of thing. Cinderella
had a real strength of character throughout that film. They werent
going to beat her no matter what. She was a tough little dame! [laughter]
Province: You also worked on one of my favorites, Alice in
Wonderland. What did you do on Alice?
Davis: I did a kind of crazy sequence with the Mad Hatter
and the March Hare. I also did the scene in the wood and all these
strange creatures that look like spectacles are landing on her head.
Province: When youre adapting a story for animation
that is very well known such as Alice or Peter Pan, how much liberty
do you feel you may take with the story and characters?
Davis: Well, with something like Alice in Wonderland, there
is an entire cult out there who thinks its the greatest thing
in the world and that John Tenniels drawings are the only
ones for Alice, and I kind of go along with them. The Duchess and
the other characters were marvelous, and I dont think we even
came close to that in the film. I think its a good film and
I enjoy it now more than I did then. None of us liked it when it
first came out, and we thought it was a pretty poorly done filmand
from a purist point of view, it is. It was a situation where you
take this little girl and throw her into a madhouse. Theres
no opportunity for her to be warm; perhaps if she had her cat with
her. The entire cast is made up of these entirely unsympathetic
characters who dont understand her and she certainly doesnt
understand them. It was very difficult to do. I have a tape of the
picture and when I look at it, it doesnt bother me as much
now as it did then. But at the time an awful lot of us had the feeling
that we were disappointed in it. We always expected more of ourselves.
We always expected everything to come off better than it did. I
think part of that attitude came from Walt himself, which was, Oh
well, the next one will be better.
Province: For Peter Pan you designed Tinker Bell, who almost
rivals Mickey himself as the symbol of Disney animation. She has
been called a tiny Marilyn Monroe. Did you set out to make her a
sexy character?
Davis: In the script they asked for certain business to be
done, and one of them was that she lands on a mirror and sees that
her hips are a little broad. So you dont have a choiceyouve
got to show her hips, its written in the script [laughter].
They also made a point of showing that Tinker Bell is very jealous
of Wendy. Actually, I enjoyed doing her. Some people may ask, Just
what does a directing animator do? He sets the characters
of the film but will also animate critical personality scenes. I
did the scenes of Tinker Bell where she had close contact with Peter
Pan or the kids. I did the drawer scene and the sequence in Captain
Hooks cabin where shes sitting on a bottle telling him
where Peters hideout is. When I got to that scene sitting
on the bottle, I was able to slim her down a bit. Sometimes you
get locked into things like this early in the picture and it gets
inked and painted. Im not unhappy with it, but those are just
the type of things that happen when youre in production.
Province: Before talking about Sleeping Beauty, could you
give us a brief description of your usual production methods on
the features?
Davis: It would really depend on what you happened to be
working on. Generally you would have one top assistant and he would
have two or three assistants under him who most of the time were
inbetweeners. Never a large operation, really. Since I was involved
with the animation of so many humans there was generally some live-action
footage to work from or some sort of footage you look over. Someone
asked me just the other day, Didnt you fellows just
rotoscope everything? and thats a term I dislike immensely.
When you just trace over film footage everything has a tendency
to become very broad. Every woman you drew would turn out looking
like this Roseanne character on television. I see quite a lot of
this thing on Saturday-morning cartoons where theyve worked
from live footage and it has a very traced look about it and it
looks dead. Live action shows people doing things and its
right on the nose. However, in animation, I try to stay two or three
frames ahead of everything; action, then reaction. Youre talking
about 24 frames per second that are going through the projector,
so its a minute thing that you really cant see. Its
highly synchronized. Action that is difficult to do, such as a dancer,
I would want to see a performer do it and then look at the film,
not trace it. This is very true with my Cruella de Vil for 101 Dalmatians.
We had a wonderful actress, Mary Wickes, who did some great live
action. I used her suggestions and made them moreso. If you looked
at the footage of Mary and then the character, you would have a
difficult time seeing the resemblance. Its suggestion you
need, and thats why I dislike the term rotoscope.
Live action may be used as a blueprint, as a reference, but never
traced. I see some of our films now and its easy to spot who
was doing that sort of thing.
Province: Earlier you commented that Walt had no interest
in highly stylized things, but yet I wouldcall Sleeping Beauty highly
stylized with a very non-Disney look to it.
Davis: Its stylized but in a different way. The characters
come to life even though they are drawn a little differently and
are three-dimensional. They dont live in a flat world. The
style we came up with for that was predicated a lot by the fact
that the man doing the background, Eyvind Earle, had a strong style
that Walt liked. Of course Sleeping Beauty was the first wide-screen
feature we ever did. Walt told us, You dont have to
cut all of the time. Think of the film as a moving illustration.
We were very concerned about how to cut on the wide
screen. We soon discovered that it was just the same as you would
on anything else. So we didnt cut . . . and we didnt
cut . . . and finally Walt said, For Gods sake, Marc,
why didnt you cut?! [laughter]. After that, we didnt
worry about the wide screen any more. It looked to me like looking
through a mail box. The main thing was keeping your action within
the confines of regular proportion. A lot of that film has been
consequently cut down for videocassettes. I think the artists make
a terrible mistake when they put a lot of action on the ends of
the screen. When it gets cut down there wont be anything left
but the background.
Province: For Sleeping Beauty you designed the most chilling
villainess of them all, Maleficent the Sorceress. How did you create
her unique appearance?
Davis: I sat down and went through a lot of material I had,
including a book of Czechoslovakian religious paintings. There was
this figure with the red and black drapery in the back that looked
like flames that I thought would be great to use. I took the idea
of the collar partly from a bat, and the horns looked like a devil.
I received a card recently from Eleanor Audley, who did the voice
of Maleficent. Shes 84 years old and I guess quite ill. She
was a very fine actress and not at all dependent on what we were
doing [laughter].
Province: The last animated feature you worked on was 101
Dalmatians in 1961.
Davis: Yes, that was my last, and I think I enjoyed working
on Cruella more than any of the others. The broadest thing I ever
had a chance to do was Cruella, and I enjoyed that aspect of her.
She also operated without magic unlike characters in Sleeping Beauty,
Alice or Cinderella. She was just a nutty woman who probably went
to the bathroom just like the rest of us. No magic there! [laughter]
She had no realization whatsoever that she was cruel. Thats
just the way she was. She had no idea that the killing and butchering
of these little puppies for a coat involved pain and suffering.
Shes pure evil, and thats what makes her interesting.
Province: Dalmatians was also the debut film for Ub Iwerks
cel-photocopying technique.
Davis: Yes, and if I had it to do it over again, I think
I would work a little cleaner than I did. I did all of Cruella de
Vil, every scene of her. I had assistants at the time who were more
inclined to just touch up my drawings, which were frequently a little
rough. There is some roughness on the screen in some of my stuff
that I don’t like and that I regret. There was something used on
this film that the artists liked but Walt didn’t, which was using
lines for backgrounds. I thought it was very good because for the
first time the drawings in the front matched the drawings in the
back. There had always been these super-delicate tones in the backgrounds,
and then a hard cartoon line around the characters. To me they never
seemed consistent. With Bambi I think we did quite well because
we used a colored line.
Province: Let’s talk about some of your studio colleagues.
Why don’t we start with Walt Kelly? Did you know him?
Davis: I knew Walt Kelly very well. We both came to the studio
at around the same time and were great friends in the early days.
We both had the same story aspirations, and we did some stories
together and presented them, not too successfully [laughter]. We
did some things that were akin to his later work on Pogo, sort of
a hound-dog thing in the South. I don’t remember too much about
the story except there was a fire engine in it and something else.
I can’t remember exactly. I still slap myself. Walt came back from
the East and was working on something for Chuck Jones. He sent the
word around that he sure would like to see Marc Davis. I would have
loved to have seen him, but I didn’t do it and not too long after
that he died. I’m still sore at myself for that. The studio was
a funny place to work because you would be close to someone you
were working with. Then if you were put into something else, you
wouldn’t see them anymore because now you were working with these
other people. They wouldn’t see you because they were now seeing
the people around them.
Province: One of my old idols, Virgil Partch, also got his start
at Disney.
Davis: Virgil came from Los Angeles and studied at Chouinard’s.
He had become sort of famous for swallowing the goldfish in the
pond there [laughter]. He was a wonderful guy and an assistant to
Ollie Johnston. He used to do these crazy little drawings. I still
have a number of them around somewhere.
Province: Did you team up on any projects like you did with
Kelly?
Davis: No, we were just good friends. I was looking at one
of his old drawings just the other day. When he went into the Army
we gave him a big going-away party. Frank and Ollie were there,
and it was at the Cock and Bull Restaurant down on the end of the
Sunset Strip. When he came back after the war he really took off
on the cartooning thing. I did do the animation for a story of his
called Duck Pimples. It wasn’t a great effort [laughter], and it
was certainly very different!
Province: While making Bambi, you worked with one of the very
few female animators, Retta Scott.
Davis: Yes, they were rare. Retta had been a student at Chouinard’s
and she used to go with us on our drawing trips. She could draw
as well as any man. One of the things she did on Bambi was a bunch
of hound dogs which was very powerful and frightening. I believe
she’s still in the business and lives up in the Bay area.
Province: Did you know another female Disney artist, Mary
Blair?
Davis: I knew Mary very well. She was an extraordinary artist,
and Walt thought very highly of her. She was the most amazing colorist
of all time. I don’t think even Matisse could hold a candle to her—and
I mean that very sincerely. She could put colors together and they
would just sing. Her work was generally quite stylized. A lot of
people with limited backgrounds never really knew how to interpret
things she did and how to get the most out of them. Her images tended
to be flat. She did a lot of sketches where her images are still
superb. I think things had to be planned a little differently in
order to take advantage of that. She did an awful lot of the South
American things and went on that trip [to South America] with some
of the other artists and story men. Province: A much lesser
known artist, Jesse Marsh, also worked at Disney for a while.
Davis: He worked in the animation department with Ward Kimball
for a long time. Ward knew him very well. After he left the studio
he worked on the Tarzan comic books for many years. He was a very
talented draftsman and used to decorate the doors of our studios
with huge color nudes drawn on wrapping paper. He was very good!
[laughter]
Province: Marsh died fairly young before he could be recognized
at all. He has a small but devout following of his minimalist style.
Davis: The longevity of these people, so many of them came
to tragic endings—Freddie Moore, Woolie Reitherman, Virg Partch
. . . all tragedies. Walt Kelly wasn’t that old.
Province: Do you have a favorite piece of animation by one
of your colleagues?
Davis: I have a print of Saludos Amigos. There’s a sequence
Milt Kahl worked on with Donald Duck crossing a chasm on the back
of a llama. It’s the funniest piece of animation I think I’ve ever
seen. Just wonderful. Milt was a fantastic animator and perhaps
my closest friend at the studio.
Province: Was there competition among the Disney artists?
Davis: There was competition, but it was an odd kind of competition.
I’ve said before in a joking manner that Walt Disney’s greatest
achievement was in getting us all to work together without killing
one another! The biggest problem with animation is getting a group
of people who can work together. There is something about being
an artist . . . you have to believe in yourself and believe in what
you are doing. If it isn’t there, you won’t try to do anything.
Taking people from all over the world and getting them to come here
and work together and make a picture at the end was a very remarkable
thing! Walt had a smart idea that everybody should call each other
by their first names, including him. He felt the terms “Mister”
and “Miss” put up an immediate barrier and that it’s pretty hard
to get angry with someone when you’re calling them by their first
names. Making an animated film is almost like crocheting; it’s all
done by hand. Also various talents will take you in different directions.
It isn’t like an actor who can say, “I can do this part 10 different
ways.” You have to figure out one way to do it and stick with it.
Province: Years ago you said, “Animation is anachronism.
A hand-made commodity in a mechanized world.” With the creation
of computerized animation is the craft merely catching up with the
times?
Davis: If we were doing something today such as Victory Through
Air Power, we would no doubt have a lot of the chart work done by
computers, which I don’t particularly like, since a computer can’t
know what I think. I don’t think you’re going to be able to sit
down at a computer and turn out a Mona Lisa or a piece of Milt Kahl
animation. You have to have a heart in there somewhere.
Province: Hasn’t the success of The Simpsons and similar
programs proven that drawing isn’t important anymore?
Davis: I feel pretty much the same way about that as I do
about this Garfield thing that Jim Davis does. It’s just not my
cup of tea. Also, Who Framed Roger Rabbit? does not reflect my point
of view on animation. I go along with what Walt Disney wanted to
do, which was bring things to life, anything, to make it live. I
feel that as an artist I have a knowledge of how things move and
work. I have the ability to draw anything. I can go away from that
and become as zany as you like, but I always have that center to
come back to. I feel strongly about that, but I’m of a different
generation. The films we worked on, now referred to as classic Disney
animation, hold up very well. Walt had a clever idea, and that was
to never allow any current slang in the films. I heard an expression
on the radio the other day: “Get a life.” This is exactly the type
of thing we would have never used in our pictures. This is the kind
of thing that will date the film.
Province: After you completed your work on 101 Dalmatians,
your career at Disney took a different turn. How did that come about?
Davis: There was a thought among the business people at the
studio that perhaps Walt should discontinue doing feature animation.
As I mentioned before, I would usually finish work on one film and
then start work on another, but after Dalmatians, Walt told me to
go down to Disneyland and look over the “Nature’s Wonderland” attraction.
I did and came back with a bunch of drawings on it. It turned out
he just wanted me to look it over and tell him how great it was.
Anyway I looked at it quite critically and came up with a lot of
opinions. I started going down the list of what was wrong with the
attraction. The first thing on the list was the mining car. The
seats have you sitting face-to-face with total strangers, and you
have to crane your neck to see the attraction, and you can’t physically
turn around to see what’s behind you. I told Walt seeing ahead of
you is a natural instinct of self-preservation, which it is. He
bought that. There were two kit foxes about a hundred feet apart.
One would move his head from side to side and the other moved his
head up and down. I put them together and this immediately creates
a little tableau with one saying “yes” and the other saying “no.”
I went through the whole attraction and did little things like that,
and Walt thought it was great. After that he became very interested
in staging things from the point of view from which you were looking
at it. That was the beginning. We worked on all four attractions
at the New York World’s Fair at the same time.
Province: One of your most popular efforts was Great Moments
With Mr. Lincoln. How did that come about?
Davis: Because of my knowledge as an animator, I was teaching
a very advanced course on movement one night a week at Chouinard’s
when Walt announced he wanted to construct a Lincoln figure. He
asked me to give it some thought and I did a folder full of drawings
on how to articulate a mechanical man. It turns out I was totally
wrong. We weren’t building a mechanical man. We weren’t doing a
Metropolis; we were creating an illusion of Abraham Lincoln. We
managed to get this things worked out and ready for the World’s
Fair. At the premiere the figure stood up, took a step forward and
delivered his speech in a very lifelike manner. A reviewer for The
New York Times wrote that the figure was so good that he believed
it walked forward on the stage and it came off very well.
Province: I was at Disneyland recently. On the Mr. Lincoln
attraction they went to great lengths to explain how the new figure
is an improvement over the original. I didn’t like it as well as
the original, and I believe they changed the dialogue, which had
been very inspiring.
Davis: I don’t go down there any more. It upsets me. The
beauty of our Mr. Lincoln was in its subtlety of movement. I laid
this thing out like a scene of animation on paper; every word he
said and how he should move. The fellows who programmed it followed
my layouts just like an animator would follow an exposure sheet
or a musician would follow a sheet of music.
Province: You developed another popular attraction as well,
The Pirates of the Caribbean.
Davis: Walt asked me to begin work on a walk-through attraction
based on the Pirates of the Caribbean. While I was working on it
he would come into my office and had to force himself not to look
at the boards; he wasn’t ready to see them yet. Unfortunately, Walt
never lived to see that attraction completed. I did a walk-through
with him before any of the figures or backgrounds were in place.
The auction scene was partially assembled over at WED and he saw
that. Then unfortunately he died, and that was the end of his participation.
Province: Do you recall how you heard of Walt’s passing?
Davis: I was in my office at the studio. One of the men whose
sister was nurse at St. Joseph’s Hospital across the street from
the studio called to say that Walt Disney had just died. It was
a shocker. What now? That was in 1966 and I left in 1978, but before
I left I worked on the It’s A Small World attraction, as well as
the America Sings, and the Country Bear Jamboree, which was designed
strictly for the Florida park. Of course you’ve heard the story
about Walt being frozen and kept down there [laughter].
Province: Considering all the films that have been made since
1940, I think it’s ironic that as we sit here today 50 years later,
those rumors about a Fantasia sequel are still with us.
Davis: I heard the rumors, and I think current management
would do anything if they thought they could make it go. At least
they’re keeping animation on the market, which is good. It disappoints
me a lot in a lot of ways because I think they’re trying to rush
them into doing a feature a year. You can do a feature a year if
you have the amount of people and talent to do that. But right now,
a lot of those people are either being trained or are training themselves
in animation. I don’t think there are people there who can help
them. Eric Larson, who passed away not too long ago, stayed on for
quite a long time helping the young people. When they moved the
animation from the studio and over to Glendale into the Walt Disney
Imagineering area, it hurt him a great deal and he decided to retire.
Not long after that he became ill and died, unfortunately.
Province: Precisely how would you characterize your association
with the studio these days?
Davis: I think they consider me a consultant, though I am
doing a lot less of that sort of thing now. Joe Grant gives them
story help when they ask for it. I went out a couple of months ago,
and Joe and I critiqued a film they were working on. We gave them
our ideas and we enjoyed ourselves. They need guidance that they
just haven’t had. There is no one that can give it to them except
a few and they’re not going to sit there and do that. There are
a lot of things here I want to work on on my own, including some
painting. That’s why I have so many things lying around as you can
see. I want to look them over and see how I want to approach them.
I think I’m finally getting to the point where I’m starting to get
them right! Province: Not long ago you were honored at a
special ceremony at the studio that paid tribute to the Nine Old
Men as well as Ub Iwerks. How does it feel to be a historic figure?
Davis: It makes you feel old! [laughter] It’s nice that people
recognize our work. It was a very strange business in that we were
kept anonymous throughout our entire careers. This wasn’t too happy
for artists who would have liked that have signed their work and
see their names on the screen just like anyone else. To find that
we’re getting credit for what we did is a far cry from the old days,
when everybody thought Walt Disney did all the drawing!
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